Betrayal at House on the Hill: Widow's Walk
Betrayal at House Hill was released in 2004, and featured a haunted mansion, which the players themselves create tile by tile. With its evil reputation, people fear to enter the house. Sadly, they have a traitor in their midst who might just get them all killed. The goal is to find the traitor and defeat them before all is lost.
The new expansion, released in 2016, just succeeds in upping the scare factor of the game. Called Widow’s Walk, the expansion provides twenty extra rooms, as well as a roof and one extra floor. There are also new monsters, items, omens, and events. Designed by Mike Selinker, Betrayal at House Hill: Widow’s Walk provides a plethora of new stories that underlines the replayability of the game. There are multiple scenarios for you to work with, and each one will provide a different game plan.
The team of artists including Shauna Wolf Narciso, Ben Oliver, and Emi Tanji have worked hard to bring out a horror feel to the illustrations. As if all this wasn’t enough, Widow’s Walk also has horror stories written by guest writers such as Pendelton Ward, Max Temkin, and Anita Sarkeesian, which takes the gameplay to a very different level.
Betrayal at House Hill: Widow’s Walk is a one of its kind game. Each game is unique and different because there is a different haunted house being built each time. If replayability is your main priority, then you can’t go wrong with this game! The haunts, that is, the scenarios where evil appears, offer even more replayability in the form of different win conditions. Widow’s Walk is a great co-operative game, as long as you flush the traitor out in time.
As the tagline goes “Enter if you dare. Exit if you can …”, it’s pretty appropriate for Widow’s Walk.