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Machi Koro: Millionaire Row

Welcome to Machi Koro, a city that you are going to help develop. Right now, there are only one wheat field and one bakery. You have to find the funds to induce growth and development in the city, and bring parks and restaurants, factories and jobs for the citizens. You can do that by earning income or stealing it!

Designed by Masao Suganuma, Machi Koro is a wonderful game that is both simple to learn and interesting to play. The artwork of the cards by Noboru Hotta, Ian Parovel, and Mirko Suzuki is brilliant with a cartoon feel to it. First published by Grounding Inc. in 2012, this cute little Japanese game has become extremely popular around the world. The game has even won the Geekie Award for the Best Tabletop Game in 2015 and has been nominated for several other awards as well.

The publishers have also come out with a couple of expansions: Harbour Expansion and Millionaire’s Row. In addition to these, Machi Koro Bright Lights, Big City has also been released, featuring a combination of cards and features from the basic game and its expansions. The Millionaire’s Row expansion has certainly added glitter to the game, with the ability for players to add gardens, clubs, wineries, and fancy restaurants. The renovation token adds a lot of variety to the game as well.

Of course, Machi Koro: Millionaire’s Row is not heavy or detailed in the city planning elements, but that is not necessarily a drawback. For those who enjoy city building games which are not too intense, Machi Koro: Millionaire’s Row is perfect. The gameplay can last anywhere from 30 minutes to an hour. It is essentially a two to four player game, but if you also include the Harbour Expansion, you can add a fifth player.

The goal of the game is to build a series of six required landmarks. The player first rolls the dice, and earns income based on the roll. Then they can choose to build something with the money they have. The first player to build all the landmarks required is the winner. Machi Koro is a luck-based game but there is scope for the players to form a strategy based on how they spend money.

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